Music Game Plan: Tactics for the Video Game Composer (Part One) — Composer Winifred Phillips

October 4, 2016

Interactive music is always a hot topic in the game audio community, and newcomers to game music composition can easily become confused by the structure and process of creating non-linear music for games. To address this issue, I produced four videos that introduce aspiring video game composers to some of the most popular tactics and […]

via Music Game Plan: Tactics for the Video Game Composer (Part One) — Composer Winifred Phillips